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Woodcutting System

A fully customizable and modular woodcutting system for Unreal Engine, designed for seamless integration into any game!

Easily add the ability to chop down trees and harvest wood  to your RPG, survival game, or open-world experience with the Woodcutting System. Built-in optional skill progression, loot customization, and starter assets. Flexible, expandable, and easy to use!

 

Whether you're building a survival game, an RPG, or a crafting-based experience, the woodcutting system scales effortlessly to meet your needs.

Overview

What's Included

Highly Customizable Woodcutting System

  • 6 Example Trees – Pre-configured trees with customizable loot tables

  • 5 Wood Harvestables – Aspen, Birch, Fir, Maple, Pine

  • 6 Twig Loot Items – Example trash drops

  • 3 Axes – Adjustable skill requirements and harvesting bonuses

Easy to expand with custom assets!

Full documentation for easy setup!

Key Features

Woodcutting Component

Ready-to-use woodcutting system with simple setup, start chopping down trees immediately!

Loot & XP Customization

Set rewards per hit, on depletion, or both

Skill Progression

Assign woodcutting level requirements for trees and pickaxes

Inventory Integration

Works with the included inventory system & easily integrates into existing systems

Woodcutting FX & Notifications

Customize screen shake for axe hits, sounds and effects, UI, notifications, and more

Expandable Design

Easily add custom trees, axes, and mechanics

Starter Assets

6 Trees, 5 Wood Items, 6 example trash drops, 3 Axes. 

Effortless Integration. Endless Possibilities.

This system is designed for developers who want an intuitive, easily customizable, and scalable system to chop down trees and harvest wood, that integrates seamlessly with existing systems.

Add full woodcutting functionality to your game in moments!

How To Use

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