top of page

Fishing System

A fully customizable and modular fishing system for Unreal Engine, designed for seamless integration into any game!

Easily add fishing mechanics to your RPG, survival game, or open-world experience with built-in optional skill progression, loot customization, and starter assets. Flexible, expandable, and easy to use!

 

Whether you're building a survival game, an RPG, or a crafting-based experience, the fishing system scales effortlessly to meet your needs.

Overview

What's Included

Highly Customizable Fishing System

  • 10 example fish – Pre-configured fish with rarity, and fish data

  • 3 Trash/Treasure items – Driftwood, seaweed, rusty can, and diamond ring

  • Default water body for immediate functionality

  • Population volumes for adding local fish populations within larger bodies of water

Easy to expand with custom assets!

Full documentation + showcase video for easy setup!

Key Features

Fishing Component

Ready-to-use fishing system with simple setup

Customizable Fish Populations

Set populations for entire water bodies, and use populations volumes to set smaller populations within larger bodies of water

Skill Progression

Set XP rewards based on fish caught, set level requirements for bodies of water, fishing poles, etc.

Inventory Integration

Works with the included inventory system & easily integrates into existing systems

Fishing FX & Notifications

Customize splash effects for when a fish is biting, sounds , UI popups and more

Expandable Design

Easily add custom fish, fishing poles, fish populations, and mechanics

Starter Assets

10 example fish, 4 trash/treasure items, 3 fishing poles 

Effortless Integration. Endless Possibilities.

This system is designed for developers who want an intuitive, easily customizable, and scalable fishing solution that integrates seamlessly with existing systems.

Add full fishing functionality to your game in moments!

How To Use

bottom of page