The Categorized Inventory List System simplifies inventory management with its intuitive, list-based interface. Designed for developers who value robust functionality, seamless integration, and professional polish, this system is perfect for any Unreal Engine project.
Whether you're building a survival game, an RPG, or a crafting-based experience, the Categorized Inventory List scales effortlessly to meet your needs.
Overview
What's Included
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20 example items
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Pre-Configured Data Tables: Simplify adding custom items, categories, and configurations.
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Customizable UI & Animations: Adjust visuals, tooltips, notifications, and interaction settings easily via the Details Panel.
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Comprehensive Documentation: Includes setup guides, advanced usage instructions, and tips for customization.
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Modular Blueprint System: Fully scalable and easy to integrate.
Key Features
Categorized Tabs
Filter items by category (e.g., Weapons, Consumables, Materials) with intuitive, customizable tabs.
Weight-Based Inventory Cap
Enable immersive inventory management with an optional weight-based system. Display current and maximum weights dynamically.
Modular and Plug-and-Play
Immediate functionality and integrates seamlessly with your existing systems and other Unreal Toolkit packs.
Helper Functions & Events
Includes ready-to-use helper functions (e.g., AddItemToInventory, RemoveItem, GetItemCount) and custom events (e.g., OnItemAdded, OnItemRemoved) for easy integration with your own systems.
Drag-and-Drop System
Move items intuitively between inventory slots and chests with full drag-and-drop functionality.
Integrated Chest System
Store and transfer items using customizable chest settings, complete with animations and sounds.
Polished UI & Notifications
Features a modern design with fully customizable notifications, sounds, and animations.
20 Example Items Included:
Comes with 20 example items (e.g., Lantern, Saw, Hammer, Vase, Key, Treasure Map, etc.) and pre-configured data tables for quick customization.